![]() USB\Vid_xxxx&Pid_yyyy: USB\Class_aa&SubClass_bbĮxample 2: Multiple Interface/Function HID USB Device (Composite Device) USB\Vid_xxxx&Pid_yyyy&Rev_zzzz: USB\Class_aa&SubClass_bb&Prot_cc Hardware Identifiers: Compatible Identifiers (You should avoid using the compatible identifiers listed in the right column.) Note If you are providing an INF, your hardware identifiers should match the bold identifiers in the left column of the following table. These values are in two-digit hexadecimal format. The class code, subclass code, and protocol code are determined by the interface descriptor's bInterfaceClass, bInterfaceSubClass, and bInterfaceProtocol. The generation of the compatible ID for the device is more complicated. Note that the vendor, device, and revision numbers are always stored in hexadecimal format. These three fields are incorporated to generate a USB hardware ID. When the device is originally enumerated by the USB stack, the USBHUB driver extracts idVendor, idProduct, and bcdDevice from the device descriptor. This example shows how the hardware IDs and compatible IDs are generated for a single-interface USB device on a system running Windows 2000 or Windows XP. USB IDs for a multi-interface (composite) USB deviceĮxample 1: Single Interface HID USB Device.USB IDs for a single interface USB device.The examples in the following sections illustrate two scenarios: When a device is plugged in to a Windows-based computer, the Windows USB stack enumerates the device, extracting details from the device including the interface descriptor (or descriptors) of the device, and then generates a set of hardware IDs and compatible IDs for the device.įor a complete list of USB hardware IDs, see the "Device Identification Strings" section under Device Installation. One thing for sure – there won’t be a lack of options! Where you want to just poke around for half an hour or devote a whole evening to create something grand-scale and impressive, you’ll surely find all the necessary building materials and instruments, as well as some cool drafts and engineering concepts in Garry’s Mod.This section describes the enumeration process on the Universal Serial Bus. So you can spend your free time designing, for instance, a new animatronic from FNAF or a particularly tricky puzzle for The Backrooms. Things get even more fascinating when you discover that there are a lot of GMod versions dedicated to popular games that might also be present in your own collection. For instance, if you just came up with an innovative design of some futuristic laser gun, why don’t you also create a map with a variety of destructible objects to find out how it works? Luckily, there is an option to test it out when it’s done. And you have to consider it while creating another genius invention. That means all the elements of your hand-made environment interact with each other just as they would do in real life. What makes the sandbox particularly enticing is that it is based on realistic physics. They will surely appreciate it because there can never be enough of new ideas when you play Garry’s Mod! Real-life physics – test your inventions in action! You can also share your own creations with the rest of the game’s fans. So you will always gain access to new and new incredible stuff. ![]() Members of the community constantly add all kinds of things they were able to engineer in GMod to the bulk of options already available there. In the menu, you will find an immense choice of various elements you can use to craft something interesting and ready structures that can be put on the map right away. ![]() It’s a totally open sandbox where you can create just about anything building a world of your own or just a tiny fraction of it – you are the one to choose the scale of your creative efforts. There is no storyline in Garry’s Mod to follow, no characters to upgrade and no particular rules to stick to. Start by making something simple – like a car – and end up building complex mechanisms the likes of which won’t probably be seen in the nearest future! You can create whole maps and test your inventions there! Tons of options – create, invent and build anything! Garry’s Mod is an incredible sandbox based on realistic physics and offering countless opportunities for creating all sorts of stuff.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |